unity debug log in build
Logs a message to the Unity Console. Use DebugLog to print informational messages that help you debug your application.
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For example you could print a message.
. Void Start Logs the players health with a reference to this game object. Health gameObject. We could of course go through our game and removedisable all the Debuglogs that we create but were using a lot of plugins and DLLs that have their own logs and Unity.
Unity WebGL doesnt have access to your file system so it doesnt write a log file like. Use the following tips to get your build information. I want to be able to strip UnityEngineDebugLog out of the code base in a final build or when development build is disabled from the Build Settings in Unity.
It has to dig right down into the stack trace so if you have a lot of DebugLogs then you might see a performance hit in your build. Well something weird is happening. The browsers JavaScript console.
Float health 100. You might want to circumvent this by only. Use Unity to build high-quality 3D and 2D games deploy them across mobile desktop VRAR consoles or the Web and connect with loyal and enthusiastic players and customers.
I put a Debug line in that should count the number of collisions and according to the Debug report the game only generates one collision.
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